The Story Continues...
As the night wore on, the adventurers continued their investigation of the zombie infestation at the Abbey of St. Tranda. They found themselves joined by Kriv - a Dragonborn hexblade who had barely missed the company at the Shrine of Kings. After a quick update on the situation, Kriv joined in the investigation.
An inspection of the chapel turned up nothing suspicious. Even if the corpse of St. Tranda was seeking new life, it would have been unable to claw its way through ten feet of stone. There were no clues to aid in the investigation, however. As such, the adventurers decided to consult Brother Thayer - a former necromancer who had not formed a high opinion of Hyacinth or Aislinn.
Upon questioning, Brother Thayer suggested that the spell in effect was of great and dangerous power. In his words, it was either an ancient necromancer working with great skill or an untamed talent accidentally unleashing horrible power. After some persuasion by the Dragonborn, Thayer was convinced to actively participate in the investigation.
It was decided that a holy feast should be arranged. Anyone with necromantic spirits or powers strong enough to weave the curse would likely react violently to food consecrated by Bahamut. The last of the Abbey's food stores were gathered into the chapel, and a small feast was commenced.
As Prior Caelor said the traditional blessings, two of the monks grew ill after eating the blessed food. One was Novitiate Rayen - a young man recently rescued from a necromantic cult. The other was Brother Ardun - a scholar of great inquisitiveness.
Rayen revealed that he had very little memory of his time in the cult - as if he had been mentally dominated. His memory only cleared once he had reached the Abbey, at which time his personal belongings had been removed. This led the company to the Abbey's storeroom, where Ardun was in charge of safekeeping the monks' personal effects.
As it turned out, an amulet was missing from Rayen's possessions. The amulet was later found in Ardun's room, hidden in the desk drawer. The strange trinket appeared to belong to the Blackvine Cult - a dangerous necromantic religion that had been hunted to extinction 400 years prior. Oddly enough, the amulet seemed relatively new.
With the pieces falling into place, Brother Thayer understood the true nature of the curse. A powerful demon resided within the amulet, channeling through Ardun's unintentional release. Were it not for the power of St. Tranda and Bahamut, the curse would have been far more widespread. The most reliable remedy to such a curse would be the host's blood spread upon the amulet - blood released by a zombie.
After some more insight, Rayen suggested that he offer his soul to the demon, luring the creature into the open. If the demon were defeated, the curse would be broken. As a backup plan, Rayen offered his life, knowing that he could then be sacrificed to break the curse. He felt a grave responsibility for Ardun's accidental involvement, and he refused to let Ardun be killed for his mistake.
The adventurers gathered in the chapel with a few of the more stalwart monks. Rayen spoke a few incantations and lured the demon out of its abode.
After a long battle with the beast, it became clear that it was too strong. It claimed Rayen's soul and began to retreat back into its natural realm. Rayen was killed at that opportune moment, and the curse was broken.
The company departed the next morning, after recuperating from the battle. Astra - home of the Guardians - lay two days' journey from the Abbey.
On the first night of the journey, a small goblin shaman named Pluck intruded upon the adventurers. He sought their aid against slavers. Somewhat reluctantly, the company investigated, finding over a dozen goblins enslaved by way of magic collars.
After defeating the human slavers, the adventurers laid claim to several hundred gold pieces and two magic weapons. They also took with them 14 magic collars, the password to unlock them, and a pole that controls them.
The goblins rescued, the adventurers continued on toward Astra, where they would meet with Kregis.